Interface Design
Human–AI Interaction
User Agency
Law Enforcement
Team
Alma Bülow
William Van Der Bijl
Yadu Sharon
Supervised by
Karey Helms
Brendon Clark
Time
2025 - 8 weeks
My contribution
Research, Concept,
Screen Design
Summary
Developed in collaboration with Europol and the swedish police, this project addresses the challenge of processing large volumes of video data in investigative settings. Law enforcement agencies increasingly rely on AI-supported search to navigate evidence collected from diverse sources. The task was to design a user interface that enables efficient, adaptive, and responsible analysis of video material. Grounded in field research, the resulting system supports prompting, filtering, and visualizing data in ways that reflect real investigative workflows.
The Challange
Understanding the context, how does police work looks like.

The interface is structured around a dynamic mist visualization representing the brain.
Mode cards can be docked into this space, triggering subtle animations in the mist that reflect the applied stimulation and changing cognitive state.
The Challange
Understanding the context, how does police work looks like.
Scenario 1: Having a clear target and a pre defined package.
Scenario 2: Sorting and categorizing large amounts of data.
Scenario 3: Following leads through contextual analysis.
question zero
System Overview
The interface is structured around three core components.

Search Bar
Initiates AI-supported visual search across large video datasets. Investigators can search for objects, or visual attributes using text or image input.
Data Explorer
Provides multiple ways to browse and understand the dataset. Different views allow investigators to switch between focused inspection and exploration.
Media Player
Enables detailed inspection of individual videos and sequences. Investigators can review footage while keeping contextual information visible.
©2026 Pius Burkhart

